Item Use Script |
1 .@r
2 =
3 getrefine();
4 autobonus
5 "{
6 bonus
7 bUseSPrate,-100;
8 bonus2
9 bSPRegenRate,100,1000;
10 }",20,5000,BF_WEAPON;
11 autobonus
12 "{
13 bonus
14 bUseSPrate,-100;
15 bonus2
16 bSPRegenRate,100,1000;
17 }",10,5000,BF_MAGIC;
18 bonus
19 bAtkRate,10*.@r;
20 bonus
21 bMatkRate,5*.@r;
22 bonus2
23 bSkillAtk,"RL_D_TAIL",7*(readparam(bLuk)/10);
24 if
25 (readparam(bLuk)
26 =110)
27 bonus2
28 bSkillAtk,"RL_D_TAIL",30;
29 if
30 (.@r
31 =7)
32 {
33 bonus2
34 bIgnoreDefRaceRate,RC_All,50;
35 bonus2
36 bIgnoreMdefRaceRate,RC_All,50;
37 }
38 if
39 (.@r
40 =9)
41 {
42 bonus2
43 bIgnoreDefRaceRate,RC_All,50;
44 bonus2
45 bIgnoreMdefRaceRate,RC_All,50;
46 } |