Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bSplashRange,1;
9 bonus
10 bUnbreakableWeapon;
11 if
12 (BaseLevel
13 =210)
14 {
15 bonus
16 bPAtk,1;
17 bonus
18 bPow,2;
19 }
20 if
21 (.@r
22 =7)
23 {
24 bonus
25 bLongAtkRate,10;
26 bonus2
27 bSkillAtk,"RL_BANISHING_BUSTER",30;
28 bonus2
29 bSkillAtk,"RL_S_STORM",30;
30 if
31 (.@r
32 =9)
33 {
34 bonus2
35 bSkillCooldown,"RL_S_STORM",-1000;
36 bonus2
37 bSkillAtk,"RL_BANISHING_BUSTER",25;
38 bonus2
39 bSkillAtk,"RL_S_STORM",25;
40 if
41 (.@r
42 =11)
43 {
44 bonus2
45 bAddSize,Size_All,15;
46 bonus2
47 bAddClass,Class_Boss,15;
48 bonus2
49 bAddRace,RC_Undead,15;
50 bonus2
51 bAddRace,RC_Demon,15;
52 }
53 }
54 }
55 if
56 (.@g
57 =
58 ENCHANTGRADE_D)
59 {
60 bonus
61 bAtkRate,3;
62 if
63 (.@g
64 =
65 ENCHANTGRADE_C)
66 {
67 bonus
68 bLongAtkRate,15;
69 bonus
70 bPAtk,1;
71 if
72 (.@g
73 =
74 ENCHANTGRADE_B)
75 {
76 bonus
77 bPAtk,2;
78 bonus
79 bPow,3;
80 }
81 }
82 }
83 bonus
84 bBaseAtk,15*(.@r/2);
85 bonus
86 bLongAtkRate,4*(.@r/3); |