Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bAtkRate,10;
9 bonus2
10 bSkillAtk,"NW_ONLY_ONE_BULLET",10;
11 bonus2
12 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
13 bonus2
14 bSkillAtk,"RL_FIREDANCE",3*(.@r/2);
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bLongAtkRate,10;
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bSkillAtk,"RL_FIREDANCE",25;
27 if
28 (.@r
29 =11)
30 {
31 bonus2
32 bAddSize,Size_All,15;
33 }
34 }
35 }
36 if
37 (.@g
38 =
39 ENCHANTGRADE_D)
40 {
41 bonus2
42 bSkillAtk,"NW_ONLY_ONE_BULLET",5;
43 bonus2
44 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5;
45 if
46 (.@g
47 =
48 ENCHANTGRADE_C)
49 {
50 bonus
51 bPAtk,1;
52 bonus2
53 bSkillAtk,"NW_ONLY_ONE_BULLET",3;
54 bonus2
55 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3;
56 if
57 (.@g
58 =
59 ENCHANTGRADE_B)
60 {
61 bonus
62 bCon,1;
63 bonus2
64 bSkillAtk,"NW_ONLY_ONE_BULLET",5;
65 bonus2
66 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5;
67 }
68 }
69 } |