Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bAtkRate,15;
9 bonus
10 bUnbreakableWeapon;
11 bonus2
12 bSkillAtk,"WH_GALESTORM",20;
13 bonus2
14 bSkillAtk,"RA_AIMEDBOLT",20;
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bVariableCastrate,-15;
21 bonus
22 bBaseAtk,90;
23 if
24 (.@r
25 =9)
26 {
27 bonus2
28 bAddSize,Size_All,20;
29 bonus2
30 bSkillAtk,"WH_GALESTORM",10;
31 bonus2
32 bSkillAtk,"RA_AIMEDBOLT",15;
33 bonus2
34 bSkillUseSP,"WH_GALESTORM",-20;
35 bonus2
36 bSkillUseSP,"RA_AIMEDBOLT",-20;
37 if
38 (.@r
39 =11)
40 {
41 bonus
42 bDelayrate,-15;
43 bonus2
44 bSkillAtk,"WH_GALESTORM",10;
45 bonus2
46 bSkillAtk,"RA_AIMEDBOLT",10;
47 bonus2
48 bSkillUseSP,"WH_GALESTORM",-20;
49 bonus2
50 bSkillUseSP,"RA_AIMEDBOLT",-20;
51 }
52 }
53 }
54 if
55 (.@g
56 =ENCHANTGRADE_D)
57 {
58 bonus
59 bPAtk,10;
60 if
61 (.@g
62 =ENCHANTGRADE_C)
63 {
64 bonus2
65 bSkillAtk,"WH_GALESTORM",10;
66 bonus2
67 bSkillAtk,"RA_AIMEDBOLT",10;
68 if
69 (.@g
70 =ENCHANTGRADE_B)
71 {
72 bonus2
73 bAddEle,Ele_All,10;
74 if
75 (.@g
76 =ENCHANTGRADE_A)
77 {
78 bonus2
79 bSkillAtk,"WH_GALESTORM",10;
80 bonus2
81 bSkillAtk,"RA_AIMEDBOLT",10;
82 }
83 }
84 }
85 } |