Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bMatkRate,2;
8 bonus
9 bMatk,220+3*.@r;
10 bonus
11 bMatk,3*(min(BaseLevel,195)/15);
12 if
13 (.@r
14 =7)
15 {
16 bonus
17 bVariableCastrate,-getskilllv("NJ_NINPOU");
18 if
19 (.@r
20 =9)
21 {
22 bonus2
23 bMagicAtkEle,Ele_Fire,10;
24 bonus2
25 bMagicAtkEle,Ele_Water,10;
26 bonus2
27 bMagicAtkEle,Ele_Wind,10;
28 bonus2
29 bSkillAtk,"NJ_KOUENKA",25;
30 bonus2
31 bSkillAtk,"NJ_HYOUSENSOU",25;
32 bonus2
33 bSkillAtk,"NJ_HUUJIN",25;
34 if
35 (.@r
36 =11)
37 {
38 bonus2
39 bMagicAddSize,Size_All,15;
40 bonus
41 bVariableCastrate,-10;
42 if
43 (.@r
44 =13)
45 {
46 bonus2
47 bSkillAtk,"NJ_KOUENKA",15;
48 bonus2
49 bSkillAtk,"NJ_HYOUSENSOU",15;
50 bonus2
51 bSkillAtk,"NJ_HUUJIN",15;
52 }
53 }
54 }
55 } |