Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,5;
11 bonus
12 bMatk,235;
13 if
14 (BaseLevel
15 =210)
16 {
17 bonus
18 bSMatk,1;
19 bonus
20 bSpl,2;
21 }
22 if
23 (.@r
24 =7)
25 {
26 bonus2
27 bMagicAtkEle,Ele_Ghost,15;
28 bonus2
29 bMagicAtkEle,Ele_Water,15;
30 bonus2
31 bMagicAtkEle,Ele_Wind,15;
32 bonus
33 bVariableCastrate,-10;
34 if
35 (.@r
36 =9)
37 {
38 bonus
39 bDelayrate,-5;
40 bonus2
41 bSkillCooldown,"WL_JACKFROST",-1000;
42 bonus2
43 bSkillAtk,"WL_SOULEXPANSION",30;
44 if
45 (.@r
46 =11)
47 {
48 bonus2
49 bMagicAddSize,Size_All,15;
50 bonus2
51 bSkillAtk,"WL_CHAINLIGHTNING_ATK",30;
52 }
53 }
54 }
55 if
56 (.@g
57 =
58 ENCHANTGRADE_D)
59 {
60 bonus
61 bMatkRate,3;
62 if
63 (.@g
64 =
65 ENCHANTGRADE_C)
66 {
67 bonus2
68 bMagicAtkEle,Ele_Ghost,15;
69 bonus2
70 bMagicAtkEle,Ele_Water,15;
71 bonus2
72 bMagicAtkEle,Ele_Wind,15;
73 bonus
74 bSMatk,1;
75 if
76 (.@g
77 =
78 ENCHANTGRADE_B)
79 {
80 bonus
81 bSMatk,2;
82 bonus
83 bSpl,3;
84 }
85 }
86 }
87 bonus
88 bMatk,15*(.@r/2);
89 bonus2
90 bSkillAtk,"WL_JACKFROST",12*(.@r/3); |