Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,5;
11 bonus
12 bMatk,235;
13 if
14 (BaseLevel
15 =210)
16 {
17 bonus
18 bSMatk,1;
19 bonus
20 bSpl,2;
21 }
22 if
23 (.@r
24 =7)
25 {
26 bonus2
27 bMagicAtkEle,Ele_Fire,20;
28 bonus2
29 bMagicAtkEle,Ele_Earth,20;
30 bonus2
31 bMagicAtkEle,Ele_Neutral,20;
32 bonus
33 bVariableCastrate,-15;
34 if
35 (.@r
36 =9)
37 {
38 bonus2
39 bSkillCooldown,"WL_EARTHSTRAIN",-1000;
40 bonus2
41 bSkillAtk,"WL_COMET",30;
42 if
43 (.@r
44 =11)
45 {
46 bonus2
47 bMagicAddSize,Size_All,20;
48 bonus2
49 bSkillAtk,"WL_CRIMSONROCK",30;
50 }
51 }
52 }
53 if
54 (.@g
55 =
56 ENCHANTGRADE_D)
57 {
58 bonus
59 bMatkRate,3;
60 if
61 (.@g
62 =
63 ENCHANTGRADE_C)
64 {
65 bonus2
66 bMagicAtkEle,Ele_Fire,15;
67 bonus2
68 bMagicAtkEle,Ele_Earth,15;
69 bonus2
70 bMagicAtkEle,Ele_Neutral,15;
71 bonus
72 bSMatk,1;
73 if
74 (.@g
75 =
76 ENCHANTGRADE_B)
77 {
78 bonus
79 bSMatk,2;
80 bonus
81 bSpl,3;
82 }
83 }
84 }
85 bonus
86 bMatk,15*(.@r/2);
87 bonus2
88 bSkillAtk,"HW_GRAVITATION",12*(.@r/3);
89 bonus2
90 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); |