Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bMatkRate,2;
8 bonus
9 bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);
10 if
11 (.@r
12 =7)
13 {
14 bonus2
15 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");
16 bonus2
17 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");
18 bonus2
19 bMagicAtkEle,Ele_Ghost,getskilllv("HW_MAGICPOWER");
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bDelayrate,-10;
27 bonus2
28 bSkillAtk,"WL_CHAINLIGHTNING_ATK",25;
29 bonus2
30 bSkillAtk,"WL_JACKFROST",25;
31 bonus2
32 bSkillAtk,"WL_SOULEXPANSION",25;
33 }
34 if
35 (.@r
36 =11)
37 {
38 bonus2
39 bMagicAddSize,Size_All,15;
40 bonus2
41 bMagicAtkEle,Ele_Water,15;
42 bonus2
43 bMagicAtkEle,Ele_Wind,15;
44 bonus2
45 bMagicAtkEle,Ele_Ghost,15;
46 }
47 if
48 (.@r
49 =13)
50 {
51 bonus2
52 bSkillAtk,"WL_CHAINLIGHTNING_ATK",15;
53 bonus2
54 bSkillAtk,"WL_JACKFROST",15;
55 bonus2
56 bSkillAtk,"WL_SOULEXPANSION",15;
57 } |