Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bAddRace,RC_Player_Human,25+.@r;
6 bonus2
7 bAddRace,RC_Player_Doram,25+.@r;
8 bonus2
9 bIgnoreDefRaceRate,RC_Player_Human,10;
10 bonus2
11 bIgnoreDefRaceRate,RC_Player_Doram,10;
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bIgnoreDefRaceRate,RC_Player_Human,5;
18 bonus2
19 bIgnoreDefRaceRate,RC_Player_Doram,5;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bAddRace,RC_Player_Human,15;
27 bonus2
28 bAddRace,RC_Player_Doram,15;
29 }
30 if
31 (.@r
32 =10)
33 {
34 bonus3
35 bAddEffOnSkill,"KN_PIERCE",Eff_Stun,1000+((.@r-10)*100);
36 bonus3
37 bAddEffOnSkill,"CR_HOLYCROSS",Eff_Silence,1000+((.@r-10)*100);
38 } |