Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bAtkRate,5;
9 if
10 (BaseLevel
11 =210)
12 {
13 bonus
14 bPAtk,1;
15 bonus
16 bPow,2;
17 }
18 if
19 (.@r
20 =7)
21 {
22 bonus
23 bAspdRate,10;
24 bonus2
25 bSkillAtk,"GC_CROSSRIPPERSLASHER",25;
26 bonus2
27 bSkillAtk,"GC_ROLLINGCUTTER",25;
28 if
29 (.@r
30 =9)
31 {
32 bonus
33 bDelayrate,-5;
34 bonus2
35 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;
36 bonus2
37 bSkillAtk,"GC_ROLLINGCUTTER",20;
38 if
39 (.@r
40 =11)
41 {
42 bonus
43 bLongAtkRate,15;
44 bonus
45 bShortAtkRate,15;
46 bonus2
47 bSkillAtk,"GC_COUNTERSLASH",30;
48 }
49 }
50 }
51 if
52 (.@g
53 =
54 ENCHANTGRADE_D)
55 {
56 bonus
57 bAtkRate,3;
58 if
59 (.@g
60 =
61 ENCHANTGRADE_C)
62 {
63 bonus
64 bLongAtkRate,15;
65 bonus
66 bShortAtkRate,15;
67 bonus
68 bPAtk,1;
69 if
70 (.@g
71 =
72 ENCHANTGRADE_B)
73 {
74 bonus
75 bPAtk,2;
76 bonus
77 bPow,3;
78 }
79 }
80 }
81 bonus
82 bBaseAtk,15*(.@r/2);
83 bonus
84 bDelayrate,-2*(.@r/3); |