Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bVit,3;
6 bonus
7 bMaxHPrate,4;
8 bonus2
9 bSkillAtk,"RK_STORMBLAST",(.@r
10 =8?70:(.@r
11 =6?50:30));
12 bonus2
13 bFixedCastrate,"RK_REFRESH",-100;
14 autobonus3
15 "{
16 bonus
17 bAtkRate,-50;
18 bonus
19 bMatkRate,-50;
20 bonus3
21 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10;
22 }",1000,60000,"RK_MILLENNIUMSHIELD";
23 autobonus3
24 "{
25 percentheal
26 100,100;
27 sc_end
28 UNLUCKY;
29 sc_end
30 IGNORANCE;
31 sc_end
32 WEAKNESS;
33 sc_end
34 ENERVATION;
35 sc_end
36 LAZINESS;
37 }",1000,1000,"RK_REFRESH";
38 autobonus3
39 "{
40 bonus
41 bNoKnockback;
42 }",1000,30000,"RK_CRUSHSTRIKE";
43 autobonus3
44 "{
45 bonus2
46 bHPRegenRate,500,10000;
47 }",1000,300000,"RK_VITALITYACTIVATION";
48 autobonus3
49 "{
50 bonus
51 bBaseAtk,10;
52 bonus
53 bAspdRate,10;
54 }",1000,300000,"RK_FIGHTINGSPIRIT";
55 autobonus3
56 "{
57 bonus2
58 bSPRegenRate,40,10000;
59 }",1000,300000,"RK_ABUNDANCE";
60 autobonus3
61 "{
62 bonus
63 bStr,30;
64 bonus
65 bInt,-30;
66 }",1000,300000,"RK_GIANTGROWTH";
67 autobonus3
68 "{
69 bonus
70 bShortWeaponDamageReturn,10;
71 heal
72 -1000,0;
73 }",1000,300000,"RK_STONEHARDSKIN";
74 if
75 (BaseLevel
76 =
77 100)
78 bonus
79 bVit,.@r;
80 else
81 if
82 (BaseLevel
83 =
84 99)
85 bonus
86 bVit,.@r/2;
87 if
88 (.@r
89 =6)
90 autobonus3
91 "{
92 bonus3
93 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20;
94 }",1000,60000,"RK_MILLENNIUMSHIELD";
95 if(.@r
96 =8)
97 autobonus3
98 "{
99 bonus3
100 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30;
101 }",1000,60000,"RK_MILLENNIUMSHIELD"; |