Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus2
10 bSkillAtk,"NC_ARMSCANNON",25;
11 bonus2
12 bSkillAtk,"MT_SPARK_BLASTER",10;
13 if
14 (BaseLevel
15 =210)
16 {
17 bonus
18 bAtkRate,4;
19 bonus
20 bBaseAtk,40;
21 }
22 if
23 (BaseLevel
24 =220)
25 {
26 bonus2
27 bSkillAtk,"MT_SPARK_BLASTER",5;
28 }
29 if
30 (BaseLevel
31 =230)
32 {
33 bonus2
34 bAddSize,Size_All,10;
35 }
36 if
37 (.@r
38 =7)
39 {
40 bonus
41 bLongAtkRate,10;
42 if
43 (.@r
44 =9)
45 {
46 bonus2
47 bSkillAtk,"NC_ARMSCANNON",25;
48 if
49 (.@r
50 =10)
51 {
52 bonus
53 bVariableCastrate,-10;
54 if
55 (.@r
56 =11)
57 {
58 bonus2
59 bSkillAtk,"MT_SPARK_BLASTER",15;
60 bonus2
61 bSkillAtk,"NC_ARMSCANNON",15;
62 }
63 }
64 }
65 }
66 if
67 (.@g
68 =ENCHANTGRADE_D)
69 {
70 bonus
71 bLongAtkRate,10;
72 if
73 (.@g
74 =ENCHANTGRADE_C)
75 {
76 bonus2
77 bSkillAtk,"MT_SPARK_BLASTER",5;
78 if
79 (.@g
80 =ENCHANTGRADE_B)
81 {
82 bonus2
83 bSkillAtk,"MT_SPARK_BLASTER",10;
84 if
85 (.@g
86 =ENCHANTGRADE_A)
87 {
88 bonus
89 bPAtk,3*(.@r/2);
90 bonus
91 bAtkRate,3*(.@r/2);
92 }
93 }
94 }
95 } |