Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatk,210;
9 bonus
10 bUnbreakableWeapon;
11 bonus
12 bMatkRate,10;
13 bonus
14 bHealPower,15;
15 bonus2
16 bSkillAtk,"CD_ARBITRIUM",20;
17 bonus2
18 bSkillAtk,"CD_ARBITRIUM_ATK",20;
19 bonus2
20 bSkillAtk,"AB_ADORAMUS",20;
21 if
22 (.@r
23 =7)
24 {
25 bonus2
26 bMagicAtkEle,Ele_Holy,10;
27 bonus
28 bVariableCastrate,-10;
29 if
30 (.@r
31 =9)
32 {
33 bonus2
34 bMagicAddSize,Size_All,15;
35 bonus2
36 bSkillAtk,"CD_ARBITRIUM",10;
37 bonus2
38 bSkillAtk,"CD_ARBITRIUM_ATK",10;
39 bonus2
40 bSkillAtk,"AB_ADORAMUS",15;
41 bonus2
42 bSkillUseSP,"CD_ARBITRIUM",-25;
43 bonus2
44 bSkillUseSP,"AB_ADORAMUS",-25;
45 if
46 (.@r
47 =11)
48 {
49 bonus
50 bDelayrate,-15;
51 bonus2
52 bSkillAtk,"CD_ARBITRIUM",10;
53 bonus2
54 bSkillAtk,"CD_ARBITRIUM_ATK",10;
55 bonus2
56 bSkillAtk,"AB_ADORAMUS",10;
57 bonus2
58 bSkillUseSP,"CD_ARBITRIUM",-25;
59 bonus2
60 bSkillUseSP,"AB_ADORAMUS",-25;
61 }
62 }
63 }
64 if
65 (.@g
66 =ENCHANTGRADE_D)
67 {
68 bonus
69 bSMatk,10;
70 if
71 (.@g
72 =ENCHANTGRADE_C)
73 {
74 bonus2
75 bSkillAtk,"CD_ARBITRIUM",10;
76 bonus2
77 bSkillAtk,"CD_ARBITRIUM_ATK",10;
78 bonus2
79 bSkillAtk,"AB_ADORAMUS",10;
80 if
81 (.@g
82 =ENCHANTGRADE_B)
83 {
84 bonus2
85 bMagicAddEle,Ele_All,10;
86 if
87 (.@g
88 =ENCHANTGRADE_A)
89 {
90 bonus2
91 bSkillAtk,"CD_ARBITRIUM",10;
92 bonus2
93 bSkillAtk,"CD_ARBITRIUM_ATK",10;
94 bonus2
95 bSkillAtk,"AB_ADORAMUS",10;
96 }
97 }
98 }
99 } |