Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bAtkRate,5;
11 if
12 (BaseLevel
13 =210)
14 {
15 bonus
16 bPAtk,1;
17 bonus
18 bPow,2;
19 }
20 if
21 (.@r
22 =7)
23 {
24 bonus2
25 bSkillAtk,"NC_BOOSTKNUCKLE",15;
26 bonus2
27 bSkillAtk,"NC_VULCANARM",15;
28 if
29 (.@r
30 =9)
31 {
32 bonus
33 bVariableCastrate,-15;
34 bonus2
35 bSkillAtk,"NC_ARMSCANNON",25;
36 if
37 (.@r
38 =11)
39 {
40 bonus
41 bLongAtkRate,15;
42 bonus2
43 bSkillAtk,"NC_ARMSCANNON",20;
44 }
45 }
46 }
47 if
48 (.@g
49 =
50 ENCHANTGRADE_D)
51 {
52 bonus
53 bAtkRate,3;
54 if
55 (.@g
56 =
57 ENCHANTGRADE_C)
58 {
59 bonus
60 bLongAtkRate,15;
61 bonus
62 bPAtk,1;
63 if
64 (.@g
65 =
66 ENCHANTGRADE_B)
67 {
68 bonus
69 bPAtk,2;
70 bonus
71 bPow,3;
72 }
73 }
74 }
75 bonus
76 bBaseAtk,15*(.@r/2);
77 bonus2
78 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3);
79 bonus2
80 bSkillAtk,"NC_VULCANARM",10*(.@r/3); |