Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,5;
11 bonus
12 bMatk,210;
13 if
14 (BaseLevel
15 =210)
16 {
17 bonus
18 bSMatk,1;
19 bonus
20 bSpl,2;
21 }
22 if
23 (.@r
24 =7)
25 {
26 bonus2
27 bMagicAtkEle,Ele_Holy,10;
28 bonus
29 bVariableCastrate,-10;
30 if
31 (.@r
32 =9)
33 {
34 bonus2
35 bMagicAddRace,RC_All,15;
36 bonus2
37 bMagicAddRace,RC_Player_Human,-15;
38 bonus2
39 bMagicAddRace,RC_Player_Doram,-15;
40 if
41 (.@r
42 =11)
43 {
44 bonus2
45 bSkillAtk,"AB_ADORAMUS",30;
46 }
47 }
48 }
49 if
50 (.@g
51 =
52 ENCHANTGRADE_D)
53 {
54 bonus
55 bMatkRate,3;
56 if
57 (.@g
58 =
59 ENCHANTGRADE_C)
60 {
61 bonus2
62 bMagicAtkEle,Ele_Holy,15;
63 bonus
64 bSMatk,1;
65 if
66 (.@g
67 =
68 ENCHANTGRADE_B)
69 {
70 bonus
71 bSMatk,2;
72 bonus
73 bSpl,3;
74 }
75 }
76 }
77 bonus2
78 bMagicAtkEle,Ele_Holy,(.@r/2);
79 bonus2
80 bSkillAtk,"AB_ADORAMUS",5*(.@r/3); |