Item Use Script |
1 .@a
2 =
3 getskilllv("HP_MEDITATIO");
4 bonus
5 bMatkRate,3;
6 bonus
7 bCritical,15;
8 bonus
9 bAspdRate,.@a;
10 if
11 (BaseLevel
12 =105)
13 {
14 bonus
15 bVariableCastrate,-10;
16 bonus
17 bDelayrate,-10;
18 bonus2
19 bSkillAtk,"PR_MAGNUS",25;
20 bonus2
21 bSkillAtk,"AB_JUDEX",25;
22 bonus2
23 bSkillAtk,"AB_DUPLELIGHT_MELEE",25;
24 bonus2
25 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25;
26 if
27 (BaseLevel
28 =110)
29 {
30 bonus2
31 bMagicAtkEle,Ele_Neutral,20;
32 bonus2
33 bMagicAtkEle,Ele_Holy,20;
34 bonus2
35 bAddSize,Size_All,15;
36 bonus2
37 bMagicAddSize,Size_All,15;
38 if
39 (BaseLevel
40 =115)
41 {
42 bonus2
43 bSkillAtk,"PR_MAGNUS",15;
44 bonus2
45 bSkillAtk,"AB_JUDEX",15;
46 bonus2
47 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
48 bonus2
49 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
50 }
51 }
52 } |