Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus2
8 bSkillAtk,"TR_ROSEBLOSSOM",7*(.@r/2);
9 bonus2
10 bSkillAtk,"TR_ROSEBLOSSOM_ATK",7*(.@r/2);
11 bonus2
12 bSkillAtk,"TR_RHYTHMSHOOTING",7*(.@r/2);
13 bonus2
14 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);
15 bonus
16 bLongAtkRate,4*(.@r/4);
17 if
18 (.@g
19 =
20 ENCHANTGRADE_D)
21 {
22 bonus
23 bCon,2;
24 if
25 (.@g
26 =
27 ENCHANTGRADE_C)
28 {
29 bonus2
30 bSkillAtk,"TR_ROSEBLOSSOM",10;
31 bonus2
32 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
33 bonus2
34 bSkillAtk,"TR_RHYTHMSHOOTING",10;
35 if
36 (.@g
37 =
38 ENCHANTGRADE_B)
39 {
40 bonus
41 bPAtk,2;
42 }
43 }
44 } |