Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatkRate,5;
9 bonus
10 bMatk,230;
11 if
12 (BaseLevel
13 =210)
14 {
15 bonus
16 bSMatk,1;
17 bonus
18 bSpl,2;
19 }
20 if
21 (.@r
22 =7)
23 {
24 bonus2
25 bSkillAtk,"WM_METALICSOUND",20;
26 bonus2
27 bSkillAtk,"WM_REVERBERATION",20;
28 if
29 (.@r
30 =9)
31 {
32 bonus2
33 bSkillFixedCast,"WM_REVERBERATION",-500;
34 bonus2
35 bSkillCooldown,"WM_METALICSOUND",-2000;
36 if
37 (.@r
38 =11)
39 {
40 bonus2
41 bMagicAddEle,Ele_All,15;
42 bonus2
43 bSkillAtk,"WM_METALICSOUND",20;
44 bonus2
45 bSkillAtk,"WM_REVERBERATION",20;
46 }
47 }
48 }
49 if
50 (.@g
51 =
52 ENCHANTGRADE_D)
53 {
54 bonus
55 bMatkRate,3;
56 if
57 (.@g
58 =
59 ENCHANTGRADE_C)
60 {
61 bonus2
62 bMagicAtkEle,Ele_All,15;
63 bonus
64 bSMatk,1;
65 if
66 (.@g
67 =
68 ENCHANTGRADE_B)
69 {
70 bonus
71 bSMatk,2;
72 bonus
73 bSpl,3;
74 }
75 }
76 }
77 bonus
78 bMatk,15*(.@r/2);
79 bonus2
80 bMagicAtkEle,Ele_All,4*(.@r/3); |