Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bMatkRate,7;
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"SU_SV_STEMSPEAR",30;
14 if
15 (.@r
16 =9)
17 {
18 bonus2
19 bMagicAtkEle,Ele_Neutral,20;
20 bonus2
21 bMagicAtkEle,Ele_Fire,20;
22 bonus2
23 bMagicAtkEle,Ele_Earth,20;
24 bonus2
25 bMagicAtkEle,Ele_Water,20;
26 bonus2
27 bMagicAtkEle,Ele_Wind,20;
28 bonus2
29 bMagicAtkEle,Ele_Ghost,20;
30 bonus
31 bVariableCastrate,-10;
32 if
33 (.@r
34 =11)
35 {
36 bonus2
37 bSkillAtk,"SU_CN_METEOR",45;
38 }
39 }
40 } |