Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,10;
11 bonus2
12 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
13 bonus2
14 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
15 bonus2
16 bSkillAtk,"SU_CN_METEOR",3*(.@r/2);
17 if
18 (.@r
19 =7)
20 {
21 bonus
22 bVariableCastrate,-10;
23 if
24 (.@r
25 =9)
26 {
27 bonus2
28 bSkillAtk,"SU_CN_METEOR",30;
29 if
30 (.@r
31 =11)
32 {
33 bonus2
34 bMagicAddRace,RC_All,15;
35 bonus2
36 bMagicAddRace,RC_Player_Human,-15;
37 bonus2
38 bMagicAddRace,RC_Player_Doram,-15;
39 bonus2
40 bSkillCooldown,"SU_CN_METEOR",-2000;
41 }
42 }
43 }
44 if
45 (.@g
46 =
47 ENCHANTGRADE_D)
48 {
49 bonus2
50 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5;
51 bonus2
52 bSkillAtk,"SH_HYUN_ROK_CANNON",5;
53 if
54 (.@g
55 =
56 ENCHANTGRADE_C)
57 {
58 bonus
59 bSMatk,1;
60 bonus2
61 bSkillAtk,"SH_HYUN_ROKS_BREEZE",8;
62 bonus2
63 bSkillAtk,"SH_HYUN_ROK_CANNON",8;
64 if
65 (.@g
66 =
67 ENCHANTGRADE_B)
68 {
69 bonus
70 bSpl,1;
71 bonus2
72 bSkillAtk,"SH_HYUN_ROKS_BREEZE",12;
73 bonus2
74 bSkillAtk,"SH_HYUN_ROK_CANNON",12;
75 }
76 }
77 } |