Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,5;
11 if
12 (BaseLevel
13 =210)
14 {
15 bonus
16 bSMatk,1;
17 bonus
18 bSpl,2;
19 }
20 if
21 (.@r
22 =7)
23 {
24 bonus2
25 bMagicAtkEle,Ele_Neutral,15;
26 bonus2
27 bMagicAtkEle,Ele_Poison,15;
28 bonus2
29 bMagicAtkEle,Ele_Earth,15;
30 if
31 (.@r
32 =9)
33 {
34 bonus
35 bVariableCastrate,-15;
36 bonus2
37 bSkillAtk,"SO_PSYCHIC_WAVE",35;
38 bonus2
39 bSkillAtk,"SO_POISON_BUSTER",35;
40 if
41 (.@r
42 =11)
43 {
44 bonus2
45 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;
46 bonus2
47 bSkillAtk,"SO_PSYCHIC_WAVE",15;
48 bonus2
49 bSkillAtk,"SO_POISON_BUSTER",15;
50 }
51 }
52 }
53 if
54 (.@g
55 =
56 ENCHANTGRADE_D)
57 {
58 bonus
59 bMatkRate,3;
60 if
61 (.@g
62 =
63 ENCHANTGRADE_C)
64 {
65 bonus2
66 bMagicAtkEle,Ele_Neutral,15;
67 bonus2
68 bMagicAtkEle,Ele_Poison,15;
69 bonus2
70 bMagicAtkEle,Ele_Earth,15;
71 bonus
72 bSMatk,1;
73 if
74 (.@g
75 =
76 ENCHANTGRADE_B)
77 {
78 bonus
79 bSMatk,2;
80 bonus
81 bSpl,3;
82 }
83 }
84 }
85 bonus
86 bMatk,15*(.@r/2);
87 bonus2
88 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); |