Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bAtkEle,Ele_Holy;
6 bonus
7 bUnbreakableWeapon;
8 bonus
9 bVit,2;
10 bonus
11 bInt,6;
12 autobonus
13 "{
14 bonus2
15 bSPRegenRate,150,1000;
16 }",1,4000,BF_MAGIC;
17 bonus2
18 bSkillAtk,"AB_JUDEX",20*(.@r/3);
19 if
20 (.@r
21 =7)
22 {
23 bonus2
24 bMagicAtkEle,Ele_Holy,15;
25 if
26 (.@r
27 =9)
28 {
29 bonus
30 bDelayrate,-15;
31 bonus2
32 bSkillAtk,"AB_JUDEX",30;
33 if
34 (.@r
35 =11)
36 {
37 autobonus3
38 "{
39 bonus2
40 bMagicAddSize,Size_All,20;
41 }",1000,15000,"PR_MAGNUS";
42 }
43 }
44 } |