Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,10;
11 bonus2
12 bSkillAtk,"CD_FRAMEN",10;
13 bonus2
14 bSkillAtk,"AB_ADORAMUS",3*(.@r/2);
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bVariableCastrate,-10;
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bSkillAtk,"AB_ADORAMUS",30;
27 if
28 (.@r
29 =11)
30 {
31 bonus2
32 bMagicAddRace,RC_All,15;
33 bonus2
34 bMagicAddRace,RC_Player_Human,-15;
35 bonus2
36 bMagicAddRace,RC_Player_Doram,-15;
37 }
38 }
39 }
40 if
41 (.@g
42 =
43 ENCHANTGRADE_D)
44 {
45 bonus2
46 bSkillAtk,"CD_FRAMEN",5;
47 if
48 (.@g
49 =
50 ENCHANTGRADE_C)
51 {
52 bonus
53 bSMatk,1;
54 bonus2
55 bSkillAtk,"CD_FRAMEN",8;
56 if
57 (.@g
58 =
59 ENCHANTGRADE_B)
60 {
61 bonus
62 bSpl,1;
63 bonus2
64 bSkillAtk,"CD_FRAMEN",12;
65 }
66 }
67 } |