Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,5*(.@r/2);
6 bonus2
7 bMagicAddRace,RC_Player_Human,15+.@r;
8 bonus2
9 bMagicAddRace,RC_Player_Doram,15+.@r;
10 bonus2
11 bIgnoreMdefRaceRate,RC_Player_Human,10;
12 bonus2
13 bIgnoreMdefRaceRate,RC_Player_Doram,10;
14 if
15 (.@r
16 =7)
17 {
18 bonus2
19 bIgnoreMdefRaceRate,RC_Player_Human,5;
20 bonus2
21 bIgnoreMdefRaceRate,RC_Player_Doram,5;
22 }
23 if
24 (.@r
25 =9)
26 {
27 bonus2
28 bMagicAddRace,RC_Player_Human,5;
29 bonus2
30 bMagicAddRace,RC_Player_Doram,5;
31 }
32 if
33 (.@r
34 =10)
35 {
36 bonus2
37 bVariableCastrate,"SA_LANDPROTECTOR",-30;
38 autobonus3
39 "{
40 bonus
41 bNoGemStone;
42 }",1000,10000,"SA_DELUGE";
43 autobonus3
44 "{
45 bonus
46 bNoGemStone;
47 }",1000,10000,"SA_VIOLENTGALE";
48 autobonus3
49 "{
50 bonus
51 bNoGemStone;
52 }",1000,10000,"SA_VOLCANO";
53 } |