Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bAtkRate,5;
9 bonus2
10 bSkillAtk,"SKE_MIDNIGHT_KICK",10;
11 bonus2
12 bSkillAtk,"SKE_DAWN_BREAK",10;
13 if
14 (.@r
15 =7)
16 {
17 bonus
18 bShortAtkRate,10;
19 if
20 (.@r
21 =9)
22 {
23 bonus2
24 bSkillAtk,"SKE_MIDNIGHT_KICK",10;
25 bonus2
26 bSkillAtk,"SKE_DAWN_BREAK",10;
27 if
28 (.@r
29 =11)
30 {
31 bonus2
32 bSkillAtk,"SKE_MIDNIGHT_KICK",10;
33 bonus2
34 bSkillAtk,"SKE_DAWN_BREAK",10;
35 }
36 }
37 }
38 if
39 (.@g
40 =ENCHANTGRADE_D)
41 {
42 bonus2
43 bAddSize,Size_Small,15;
44 if
45 (.@g
46 =ENCHANTGRADE_C)
47 {
48 bonus2
49 bAddSize,Size_Medium,15;
50 if
51 (.@g
52 =ENCHANTGRADE_B)
53 {
54 bonus2
55 bAddSize,Size_Large,15;
56 if
57 (.@g
58 =ENCHANTGRADE_A)
59 {
60 bonus
61 bPAtk,5;
62 }
63 }
64 }
65 } |