Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 skill
7 "TF_DOUBLE",10;
8 bonus2
9 bSkillFixedCast,"MG_FIREBOLT",10000;
10 bonus2
11 bSkillFixedCast,"MG_COLDBOLT",10000;
12 bonus2
13 bSkillFixedCast,"MG_LIGHTNINGBOLT",10000;
14 bonus2
15 bSkillAtk,"MG_FIREBOLT",25*.@r;
16 bonus2
17 bSkillAtk,"MG_COLDBOLT",25*.@r;
18 bonus2
19 bSkillAtk,"MG_LIGHTNINGBOLT",25*.@r;
20 bonus2
21 bSkillAtk,"WZ_EARTHSPIKE",25*.@r; |