Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bAtkRate,10;
11 bonus2
12 bSkillAtk,"SKE_SUNSET_BLAST",10;
13 bonus2
14 bSkillAtk,"SKE_DAWN_BREAK",10;
15 bonus2
16 bSkillAtk,"SJ_SOLARBURST",3*(.@r/2);
17 bonus2
18 bSkillAtk,"SJ_FULLMOONKICK",3*(.@r/2);
19 if
20 (.@r
21 =7)
22 {
23 bonus
24 bShortAtkRate,10;
25 if
26 (.@r
27 =9)
28 {
29 bonus2
30 bSkillAtk,"SJ_SOLARBURST",25;
31 bonus2
32 bSkillAtk,"SJ_FULLMOONKICK",25;
33 if
34 (.@r
35 =11)
36 {
37 bonus2
38 bAddSize,Size_All,15;
39 }
40 }
41 }
42 if
43 (.@g
44 =
45 ENCHANTGRADE_D)
46 {
47 bonus2
48 bSkillAtk,"SKE_SUNSET_BLAST",5;
49 bonus2
50 bSkillAtk,"SKE_DAWN_BREAK",5;
51 if
52 (.@g
53 =
54 ENCHANTGRADE_C)
55 {
56 bonus
57 bPAtk,1;
58 bonus2
59 bSkillAtk,"SKE_SUNSET_BLAST",3;
60 bonus2
61 bSkillAtk,"SKE_DAWN_BREAK",3;
62 if
63 (.@g
64 =
65 ENCHANTGRADE_B)
66 {
67 bonus
68 bPow,1;
69 bonus2
70 bSkillAtk,"SKE_SUNSET_BLAST",5;
71 bonus2
72 bSkillAtk,"SKE_DAWN_BREAK",5;
73 }
74 }
75 } |