Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bAtkRate,10;
9 bonus2
10 bSkillAtk,"IG_OVERSLASH",10;
11 bonus2
12 bSkillAtk,"LG_OVERBRAND",3*(.@r/2);
13 if
14 (.@r
15 =7)
16 {
17 bonus
18 bVariableCastrate,-10;
19 if
20 (.@r
21 =9)
22 {
23 bonus2
24 bSkillAtk,"LG_OVERBRAND",25;
25 if
26 (.@r
27 =11)
28 {
29 bonus
30 bShortAtkRate,10;
31 }
32 }
33 }
34 if
35 (.@g
36 =
37 ENCHANTGRADE_D)
38 {
39 bonus2
40 bSkillAtk,"IG_OVERSLASH",5;
41 if
42 (.@g
43 =
44 ENCHANTGRADE_C)
45 {
46 bonus
47 bPAtk,1;
48 bonus2
49 bSkillAtk,"IG_OVERSLASH",8;
50 if
51 (.@g
52 =
53 ENCHANTGRADE_B)
54 {
55 bonus
56 bPow,1;
57 bonus2
58 bSkillAtk,"IG_OVERSLASH",12;
59 }
60 }
61 } |