Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus2
8 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10;
9 if
10 (BaseLevel
11 =210)
12 {
13 bonus
14 bMatkRate,4;
15 bonus
16 bMatk,40;
17 }
18 if
19 (BaseLevel
20 =220)
21 {
22 bonus2
23 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",5;
24 }
25 if
26 (BaseLevel
27 =230)
28 {
29 bonus2
30 bMagicAddSize,Size_All,10;
31 }
32 if
33 (.@r
34 =7)
35 {
36 bonus2
37 bMagicAtkEle,Ele_Fire,10;
38 bonus2
39 bMagicAtkEle,Ele_Neutral,10;
40 if
41 (.@r
42 =9)
43 {
44 bonus
45 bAspdRate,10;
46 if
47 (.@r
48 =10)
49 {
50 bonus2
51 bMagicAtkEle,Ele_Fire,10;
52 bonus2
53 bMagicAtkEle,Ele_Neutral,10;
54 if
55 (.@r
56 =11)
57 {
58 bonus2
59 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10;
60 }
61 }
62 }
63 }
64 if
65 (.@g
66 =ENCHANTGRADE_D)
67 {
68 bonus2
69 bMagicAtkEle,Ele_Fire,10;
70 bonus2
71 bMagicAtkEle,Ele_Neutral,10;
72 if
73 (.@g
74 =ENCHANTGRADE_C)
75 {
76 bonus2
77 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",5;
78 if
79 (.@g
80 =ENCHANTGRADE_B)
81 {
82 bonus2
83 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10;
84 if
85 (.@g
86 =ENCHANTGRADE_A)
87 {
88 bonus
89 bSMatk,3*(.@r/2);
90 bonus
91 bMatkRate,3*(.@r/2);
92 }
93 }
94 }
95 } |