Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatkRate,2;
6 bonus
7 bAtkRate,2;
8 bonus
9 bMatk,3*(.@r+(min(BaseLevel,195)/15));
10 bonus
11 bBaseAtk,3*(.@r+(min(BaseLevel,195)/15));
12 if
13 (.@r
14 =7)
15 {
16 bonus
17 bDelayrate,-1*getskilllv("RG_BACKSTAP");
18 bonus2
19 bMagicAtkEle,Ele_Neutral,getskilllv("RG_PLAGIARISM");
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bAspd,1;
27 bonus2
28 bSkillAtk,"SC_FATALMENACE",25;
29 }
30 if
31 (.@r
32 =11)
33 {
34 bonus2
35 bAddSize,Size_All,15;
36 bonus2
37 bMagicAddSize,Size_All,15;
38 bonus
39 bShortAtkRate,15;
40 }
41 if
42 (.@r
43 =13)
44 {
45 bonus2
46 bSkillAtk,"SO_PSYCHIC_WAVE",15;
47 bonus2
48 bSkillAtk,"SC_FATALMENACE",15;
49 } |