Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatkRate,3+(.@r/2);
9 bonus2
10 bSkillAtk,"IG_CROSS_RAIN",15+5*(.@r/3);
11 bonus2
12 bSkillAtk,"LG_RAYOFGENESIS",25+7*(.@r/3);
13 bonus
14 bMatk,25*(.@r/2);
15 if
16 (.@r
17 =7)
18 {
19 bonus2
20 bMagicAtkEle,Ele_Holy,25;
21 bonus2
22 bMagicAtkEle,Ele_Neutral,25;
23 if
24 (.@r
25 =9)
26 {
27 bonus
28 bVariableCastrate,-10;
29 bonus2
30 bSkillCooldown,"LG_RAYOFGENESIS",-1000;
31 if
32 (.@r
33 =11)
34 {
35 bonus2
36 bSkillAtk,"IG_CROSS_RAIN",15;
37 bonus2
38 bSkillAtk,"LG_RAYOFGENESIS",45;
39 }
40 }
41 }
42 if
43 (.@g
44 =ENCHANTGRADE_D)
45 {
46 bonus
47 bSMatk,5;
48 if
49 (.@g
50 =ENCHANTGRADE_C)
51 {
52 bonus2
53 bSkillAtk,"IG_CROSS_RAIN",15;
54 if
55 (.@g
56 =ENCHANTGRADE_B)
57 {
58 bonus2
59 bMagicAtkEle,Ele_Holy,10;
60 bonus2
61 bMagicAtkEle,Ele_Neutral,10;
62 if
63 (.@g
64 =ENCHANTGRADE_A)
65 {
66 bonus
67 bSMatk,3*(.@r/2);
68 }
69 }
70 }
71 } |