Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 autobonus
8 "{
9 bonus2
10 bHPRegenRate,2500,1000;
11 }",1,4000,BF_WEAPON;
12 bonus
13 bBaseAtk,10*(.@r/2);
14 bonus
15 bLongAtkRate,4*(.@r/3);
16 if
17 (.@r
18 =7)
19 {
20 bonus
21 bVariableCastrate,-15;
22 bonus
23 bAtkRate,5;
24 if
25 (.@r
26 =9)
27 {
28 bonus
29 bAspdRate,10;
30 bonus2
31 bSkillAtk,"GN_CARTCANNON",15;
32 if
33 (.@r
34 =11)
35 {
36 bonus2
37 bAddSize,Size_All,15;
38 bonus2
39 bSkillAtk,"GN_CARTCANNON",15;
40 }
41 }
42 }
43 if
44 (.@g
45 =
46 ENCHANTGRADE_D)
47 {
48 bonus
49 bAtkRate,2;
50 bonus2
51 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10;
52 bonus2
53 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10;
54 bonus2
55 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10;
56 bonus2
57 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10;
58 if
59 (.@g
60 =
61 ENCHANTGRADE_C)
62 {
63 bonus
64 bPAtk,1;
65 bonus
66 bAtkRate,3;
67 if
68 (.@g
69 =
70 ENCHANTGRADE_B)
71 {
72 bonus2
73 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10;
74 bonus2
75 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10;
76 bonus2
77 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10;
78 bonus2
79 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10;
80 }
81 }
82 } |