1 .@a
2 =
3 (getskilllv("SU_SV_STEMSPEAR")+getskilllv("SU_SV_ROOTTWIST")+getskilllv("SU_CN_METEOR")+getskilllv("SU_CN_POWDERING")+getskilllv("SU_CHATTERING")+getskilllv("SU_MEOWMEOW")+getskilllv("SU_NYANGGRASS"));
4 bonus
5 bMdef,15;
6 bonus
7 bInt,7;
8 bonus2
9 bMagicAddSize,Size_All,10;
10 bonus2
11 bSkillAtk,"SU_SV_STEMSPEAR",BaseLevel/7;
12 if
13 (getskilllv("SU_SPIRITOFLAND")
14 ==
15 1)
16 {
17 bonus2
18 bSkillAtk,"SU_SV_STEMSPEAR",.@a;
19 bonus
20 bMdef,.@a;
21 }
22 if
23 (getskilllv("SU_CHATTERING")
24 ==
25 5)
26 {
27 bonus
28 bMaxHPrate,15;
29 bonus
30 bMagicHPGainValue,100;
31 bonus
32 bMagicSPGainValue,10;
33 }
34 if
35 (getskilllv("SU_NYANGGRASS")
36 ==
37 5)
38 {
39 bonus2
40 bSkillUseSP,"SU_SV_STEMSPEAR",10;
41 bonus2
42 bResEff,Eff_Stun,5000;
43 }
44 if
45 (getskilllv("SU_MEOWMEOW")
46 ==
47 5)
48 {
49 bonus2
50 bMagicAtkEle,Ele_Fire,10;
51 bonus2
52 bMagicAtkEle,Ele_Water,10;
53 bonus2
54 bMagicAtkEle,Ele_Wind,10;
55 bonus2
56 bMagicAtkEle,Ele_Earth,10;
57 bonus2
58 bMagicAtkEle,Ele_Ghost,10;
59 } |