Item Use Script |
1 bonus
2 bMdef,15;
3 bonus
4 bInt,7;
5 bonus2
6 bMagicAddSize,Size_All,10;
7 bonus2
8 bSkillAtk,"SP_CURSEEXPLOSION",(BaseLevel/7);
9 if
10 (getskilllv("SP_SOULCOLLECT")
11 ==
12 5)
13 {
14 bonus
15 bAspdRate,15;
16 bonus
17 bMagicHPGainValue,100;
18 bonus
19 bMagicSPGainValue,10;
20 }
21 if
22 (getskilllv("SP_SOULENERGY")
23 ==
24 5)
25 bonus
26 bDelayrate,-30;
27 if
28 (getskilllv("SP_SOULREAPER")
29 ==
30 5)
31 {
32 bonus2
33 bMagicAtkEle,Ele_Fire,10;
34 bonus2
35 bMagicAtkEle,Ele_Wind,10;
36 bonus2
37 bMagicAtkEle,Ele_Holy,10;
38 bonus2
39 bMagicAtkEle,Ele_Dark,10;
40 bonus2
41 bMagicAtkEle,Ele_Ghost,10;
42 }
43 if
44 (getskilllv("SP_SOULCURSE")
45 ==
46 5)
47 {
48 bonus2
49 bSkillUseSP,"SP_CURSEEXPLOSION",25;
50 bonus2
51 bSkillCooldown,"SP_CURSEEXPLOSION",-500;
52 } |