1 bonus2
2 bAddRace,RC_All,5;
3 bonus2
4 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000;
5 if
6 (getskilllv("SR_EARTHSHAKER")
7 ==
8 5)
9 {
10 bonus2
11 bSkillUseSP,"SR_HOWLINGOFLION",35;
12 bonus2
13 bSkillUseSP,"SR_KNUCKLEARROW",4;
14 }
15 if
16 (getskilllv("SR_RAMPAGEBLASTER")
17 ==
18 5)
19 {
20 bonus2
21 bSkillAtk,"SR_HOWLINGOFLION",30;
22 bonus2
23 bSkillAtk,"SR_KNUCKLEARROW",100;
24 }
25 if
26 (getskilllv("SR_RIDEINLIGHTNING")
27 ==
28 5)
29 {
30 bonus
31 bAspdRate,10;
32 bonus
33 bPerfectHitAddRate,15;
34 } |