Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSubClass,Class_Boss,5;
6 bonus2
7 bSubClass,Class_Normal,5;
8 bonus2
9 bSubRace,RC_Player_Human,5;
10 bonus2
11 bSubRace,RC_Player_Doram,5;
12 bonus
13 bMaxHPrate,2*.@r;
14 bonus
15 bMaxSPrate,2*.@r;
16 bonus2
17 bSubEle,Ele_Holy,7*.@r;
18 if
19 (.@r
20 =7)
21 {
22 bonus
23 bAllStats,10;
24 bonus2
25 bAddEle,Ele_All,10;
26 bonus2
27 bMagicAddEle,Ele_All,10;
28 }
29 if
30 (.@r
31 =9)
32 {
33 bonus2
34 bAddEle,Ele_All,15;
35 bonus2
36 bMagicAddEle,Ele_All,15;
37 bonus2
38 bHPDrainRate,5,100;
39 } |