Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMaxHPrate,5;
6 bonus
7 bMatkRate,5;
8 bonus
9 bInt,5*getskilllv("SP_SOULENERGY");
10 bonus
11 bMaxSPrate,5*getskilllv("SP_SOULENERGY");
12 bonus2
13 bSubRace,RC_Player_Human,5;
14 bonus2
15 bMagicAtkEle,Ele_Dark,5*getskilllv("SP_SOULCURSE");
16 bonus2
17 bSkillAtk,"SP_SPA",5*getskilllv("SP_SOULREAPER");
18 bonus2
19 bSkillAtk,"SP_SWHOO",25*getskilllv("SP_SOULREAPER");
20 if
21 (getskilllv("SP_SOULCOLLECT")
22 ==
23 5)
24 {
25 bonus
26 bMagicHPGainValue,150;
27 bonus
28 bMagicSPGainValue,15;
29 }
30 if
31 (.@r
32 =7)
33 {
34 bonus
35 bMaxHPrate,5;
36 bonus
37 bMatkRate,5;
38 }
39 if
40 (.@r
41 =9)
42 {
43 bonus
44 bMaxHPrate,10;
45 bonus
46 bMatkRate,10;
47 } |