Item Use Script |
1 .@r
2 =
3 getrefine();
4 if
5 (BaseLevel
6 =210)
7 {
8 bonus
9 bPAtk,3;
10 bonus
11 bSMatk,3;
12 }
13 if
14 (BaseLevel
15 =230)
16 {
17 bonus
18 bPAtk,2;
19 bonus
20 bSMatk,2;
21 }
22 if
23 (.@r
24 =9)
25 {
26 bonus2
27 bIgnoreDefRaceRate,RC_Angel,20;
28 bonus2
29 bIgnoreMdefRaceRate,RC_Angel,20;
30 bonus2
31 bIgnoreDefRaceRate,RC_Dragon,20;
32 bonus2
33 bIgnoreMdefRaceRate,RC_Dragon,20;
34 if
35 (.@r
36 =11)
37 {
38 bonus2
39 bIgnoreDefRaceRate,RC_Angel,10;
40 bonus2
41 bIgnoreMdefRaceRate,RC_Angel,10;
42 bonus2
43 bIgnoreDefRaceRate,RC_Dragon,10;
44 bonus2
45 bIgnoreMdefRaceRate,RC_Dragon,10;
46 }
47 }
48 bonus2
49 bMagicAtkEle,Ele_All,2*(.@r/3);
50 bonus
51 bShortAtkRate,2*(.@r/3);
52 bonus
53 bLongAtkRate,2*(.@r/3);
54 bonus2
55 bAddSize,Size_Medium,5*(.@r/5);
56 bonus2
57 bMagicAddSize,Size_Medium,5*(.@r/5);
58 bonus2
59 bAddSize,Size_Large,5*(.@r/5);
60 bonus2
61 bMagicAddSize,Size_Large,5*(.@r/5); |