Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bAspdRate,3;
6 bonus2
7 bSubEle,Ele_Fire,10;
8 bonus2
9 bSubEle,Ele_Water,10;
10 bonus2
11 bSubRace,RC_Player_Human,5;
12 bonus2
13 bSubRace,RC_Player_Doram,5;
14 bonus2
15 bSkillAtk,"RK_DRAGONBREATH",getskilllv("RK_DRAGONHOWLING")*20;
16 bonus2
17 bSkillAtk,"RK_DRAGONBREATH_WATER",getskilllv("RK_DRAGONHOWLING")*20;
18 if
19 (getskilllv("RK_DRAGONTRAINING")
20 ==
21 5)
22 {
23 bonus
24 bMaxHPrate,20;
25 bonus
26 bMaxSPrate,20;
27 }
28 if
29 (getskilllv("RK_DRAGONBREATH_WATER")
30 ==
31 10)
32 skill
33 "SA_DELUGE",5;
34 if
35 (getskilllv("RK_DRAGONBREATH")
36 ==
37 10)
38 skill
39 "SA_VOLCANO",5;
40 if
41 (.@r
42 =7)
43 {
44 bonus
45 bAspdRate,5;
46 bonus
47 bLongAtkRate,10;
48 bonus2
49 bSubEle,Ele_Fire,20;
50 bonus2
51 bSubEle,Ele_Water,20;
52 }
53 if
54 (.@r
55 =9)
56 {
57 bonus
58 bAspdRate,7;
59 bonus
60 bLongAtkRate,10;
61 bonus2
62 bSubEle,Ele_Fire,20;
63 bonus2
64 bSubEle,Ele_Water,20;
65 } |