Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@lvl
5 =
6 getskilllv("WM_FRIGG_SONG");
7 bonus
8 bMaxHPrate,2;
9 bonus
10 bMaxSPrate,2;
11 bonus2
12 bSubRace,RC_Player_Human,5;
13 bonus2
14 bSubRace,RC_Player_Doram,5;
15 bonus
16 bLongAtkRate,2+(4*.@lvl);
17 bonus2
18 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",2*.@lvl;
19 if
20 (.@r
21 =5)
22 {
23 bonus
24 bMaxHPrate,3;
25 bonus
26 bMaxSPrate,3;
27 bonus
28 bLongAtkRate,3;
29 }
30 if
31 (.@r
32 =7)
33 {
34 bonus
35 bMaxHPrate,5;
36 bonus
37 bMaxSPrate,5;
38 bonus
39 bLongAtkRate,5;
40 }
41 if
42 (getskilllv("WM_UNLIMITED_HUMMING_VOICE")
43 ==
44 5)
45 {
46 bonus
47 bPerfectHitAddRate,20;
48 bonus
49 bSPDrainValue,2;
50 }
51 if
52 (getskilllv("WM_GLOOMYDAY")
53 ==
54 5)
55 {
56 bonus
57 bDelayrate,-10;
58 bonus2
59 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
60 } |