Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatk,30;
6 bonus2
7 bMagicAddRace,RC_Angel,4*(.@r/3);
8 bonus2
9 bMagicAddRace,RC_Demon,4*(.@r/3);
10 bonus2
11 bMagicAddRace,RC_Undead,4*(.@r/3);
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bMagicAtkEle,Ele_Dark,10;
18 bonus2
19 bMagicAtkEle,Ele_Earth,10;
20 bonus2
21 bMagicAtkEle,Ele_Fire,10;
22 }
23 if
24 (.@r
25 =9)
26 bonus
27 bFixedCast,-500;
28 if
29 (.@r
30 =11)
31 {
32 bonus2
33 bSkillCooldown,"WL_HELLINFERNO",-2000;
34 bonus2
35 bSkillCooldown,"WL_CRIMSONROCK",-1000;
36 bonus2
37 bSkillCooldown,"SO_EARTHGRAVE",-1000;
38 }
39 if
40 (.@r
41 =12)
42 {
43 bonus2
44 bSkillAtk,"WL_COMET",30;
45 bonus2
46 bSkillAtk,"WL_HELLINFERNO",30;
47 bonus2
48 bSkillAtk,"SO_EARTHGRAVE",30;
49 } |