Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@a
5 =
6 getskilllv("SO_SUMMON_AGNI")+getskilllv("SO_SUMMON_AQUA")+getskilllv("SO_SUMMON_VENTUS")+getskilllv("SO_SUMMON_TERA");
7 bonus
8 bMdef,10+(4*.@a);
9 bonus
10 bInt,5*.@a;
11 bonus
12 bMaxHPrate,3;
13 bonus
14 bMaxSPrate,3;
15 bonus
16 bMatkRate,10*getskilllv("SO_EL_SYMPATHY");
17 bonus2
18 bSubRace,RC_Player_Human,10;
19 if
20 (getskilllv("SO_VARETYR_SPEAR")
21 ==
22 10)
23 {
24 bonus2
25 bFixedCastrate,"SO_VARETYR_SPEAR",-100;
26 bonus2
27 bSkillCooldown,"SO_SUMMON_AQUA",-25000;
28 }
29 if
30 (getskilllv("SO_PSYCHIC_WAVE")
31 ==
32 5)
33 {
34 bonus2
35 bSubClass,Class_Normal,5;
36 bonus2
37 bSubClass,Class_Boss,5;
38 }
39 if
40 (.@r
41 =5)
42 {
43 bonus
44 bMaxHPrate,7;
45 bonus
46 bMaxSPrate,7;
47 bonus
48 bDelayrate,-10;
49 }
50 if
51 (.@r
52 =7)
53 {
54 bonus
55 bMaxHPrate,10;
56 bonus
57 bMaxSPrate,10;
58 bonus
59 bDelayrate,-10;
60 } |