Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@g
5 =
6 getenchantgrade();
7 bonus
8 bMdef,15;
9 bonus
10 bUseSPrate,10;
11 bonus
12 bBaseAtk,10*(.@r/2);
13 bonus
14 bMatk,10*(.@r/2);
15 bonus2
16 bMagicAtkEle,Ele_Holy,10*(.@r/3);
17 bonus2
18 bMagicAtkEle,Ele_Neutral,10*(.@r/3);
19 bonus2
20 bSkillAtk,"SR_RIDEINLIGHTNING",20*(.@r/3);
21 if
22 (.@r
23 =7)
24 {
25 bonus
26 bVariableCastrate,-10;
27 if
28 (.@r
29 =9)
30 {
31 bonus
32 bAtkRate,7;
33 bonus
34 bMatkRate,7;
35 if
36 (.@r
37 =11)
38 {
39 bonus2
40 bAddRace,RC_All,10;
41 bonus2
42 bMagicAddRace,RC_All,10;
43 if
44 (.@r
45 =12)
46 {
47 bonus2
48 bSkillCooldown,"SR_RIDEINLIGHTNING",-500;
49 bonus2
50 bSkillCooldown,"AB_ADORAMUS",-1000;
51 }
52 }
53 }
54 }
55 if
56 (.@g
57 =ENCHANTGRADE_D)
58 {
59 bonus
60 bPAtk,2;
61 bonus
62 bSMatk,2;
63 if
64 (.@g
65 =ENCHANTGRADE_C)
66 {
67 autobonus
68 "{
69 bonus
70 bAtkRate,25;
71 bonus
72 bMatkRate,25;
73 }",30,10000,BF_WEAPON|BF_MAGIC;
74 if
75 (.@g
76 =ENCHANTGRADE_B)
77 {
78 if
79 (.@r
80 =12)
81 bonus
82 bFixedCast,-500;
83 }
84 }
85 } |