Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableShoes;
6 bonus
7 bMdef,15+(10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")));
8 bonus
9 bHealPower,8*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS"));
10 bonus
11 bMaxHPrate,3;
12 bonus
13 bMaxSPrate,3;
14 bonus2
15 bSkillCooldown,"AB_HIGHNESSHEAL",-1000;
16 if
17 (getskilllv("AB_ORATIO")
18 ==
19 10)
20 {
21 bonus
22 bVariableCastrate,-50;
23 bonus
24 bDelayrate,-50;
25 }
26 if
27 (getskilllv("AB_CLEARANCE")
28 ==
29 5)
30 {
31 bonus2
32 bMagicAddEle,Ele_All,25;
33 autobonus3
34 "{
35 bonus2
36 bSkillAtk,\"AB_JUDEX\",BaseLevel;
37 }",1000,15000,"AB_OFFERTORIUM";
38 }
39 if
40 (.@r
41 =5)
42 {
43 bonus
44 bMaxHPrate,7;
45 bonus
46 bMaxSPrate,7;
47 bonus
48 bDelayrate,-10;
49 }
50 if
51 (.@r
52 =7)
53 {
54 bonus
55 bMaxHPrate,10;
56 bonus
57 bMaxSPrate,10;
58 bonus
59 bDelayrate,-10;
60 } |