Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@val
5 =
6 getskilllv("GN_CARTBOOST");
7 bonus
8 bUnbreakableShoes;
9 bonus
10 bMdef,10;
11 bonus
12 bMaxHPrate,3;
13 bonus
14 bMaxSPrate,3;
15 bonus
16 bHit,20*.@val;
17 bonus
18 bAspdRate,4*.@val;
19 bonus
20 bAtkRate,4*getskilllv("GN_FIRE_EXPANSION");
21 bonus2
22 bSkillAtk,"GN_CART_TORNADO",10*getskilllv("GN_CRAZYWEED");
23 if
24 (getskilllv("GN_S_PHARMACY")
25 ==
26 10)
27 bonus
28 bIgnoreDefRace,RC_All;
29 if
30 (.@r
31 =5)
32 {
33 bonus
34 bMaxHPrate,7;
35 bonus
36 bMaxSPrate,7;
37 bonus2
38 bVariableCastrate,"GN_CARTCANNON",-50;
39 bonus2
40 bSkillAtk,"GN_CARTCANNON",BaseLevel/2;
41 }
42 if
43 (.@r
44 =7)
45 {
46 bonus
47 bMaxHPrate,10;
48 bonus
49 bMaxSPrate,10;
50 bonus2
51 bVariableCastrate,"GN_CARTCANNON",-50;
52 bonus2
53 bSkillAtk,"GN_CARTCANNON",BaseLevel/2;
54 } |