1 .@r
2 =
3 getrefine();
4 .@a
5 =
6 getskilllv("AB_ORATIO");
7 .@b
8 =
9 getskilllv("AB_CLEARANCE");
10 .@c
11 =
12 getskilllv("AB_LAUDAAGNUS");
13 .@d
14 =
15 getskilllv("AB_LAUDARAMUS");
16 bonus
17 bAspdRate,10;
18 bonus
19 bInt,3*.@a;
20 bonus
21 bMatk,15*.@a;
22 bonus2
23 bMagicAddRace,RC_All,14*.@b;
24 bonus
25 bHealPower,3*(.@c+.@d);
26 bonus
27 bHealPower2,3*(.@c+.@d);
28 bonus
29 bAddItemHealRate,3*(.@c+.@d);
30 if
31 (.@r
32 =5)
33 {
34 bonus2
35 bSkillAtk,"AB_ADORAMUS",50;
36 bonus2
37 bSkillAtk,"AB_JUDEX",50;
38 }
39 if
40 (.@r
41 =7)
42 {
43 bonus2
44 bSkillAtk,"AB_ADORAMUS",50;
45 bonus2
46 bSkillAtk,"AB_JUDEX",50;
47 }
48 if
49 (.@r
50 =10)
51 {
52 bonus2
53 bMagicAtkEle,Ele_Holy,15;
54 bonus
55 bUnbreakableArmor;
56 } |