Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMaxHPrate,10;
6 bonus
7 bMaxSPrate,10;
8 bonus
9 bAspdRate,getskilllv("SO_SUMMON_AGNI")+getskilllv("SO_SUMMON_AQUA")+getskilllv("SO_SUMMON_VENTUS")+getskilllv("SO_SUMMON_TERA");
10 bonus
11 bMatk,15*(getskilllv("SO_SUMMON_AGNI")+getskilllv("SO_SUMMON_AQUA")+getskilllv("SO_SUMMON_VENTUS")+getskilllv("SO_SUMMON_TERA"));
12 bonus2
13 bMagicAddRace,RC_All,14*getskilllv("SO_EL_SYMPATHY");
14 if
15 (getskilllv("SO_VARETYR_SPEAR")
16 ==
17 10)
18 {
19 bonus2
20 bSkillCooldown,"SO_VARETYR_SPEAR",-1000;
21 bonus2
22 bSkillCooldown,"SO_SUMMON_VENTUS",-25000;
23 }
24 if
25 (.@r
26 =5)
27 bonus
28 bInt,15;
29 if
30 (.@r
31 =7)
32 bonus
33 bInt,15;
34 if
35 (.@r
36 =10)
37 {
38 bonus2
39 bMagicAtkEle,Ele_Earth,15;
40 bonus2
41 bMagicAtkEle,Ele_Fire,15;
42 bonus2
43 bMagicAtkEle,Ele_Neutral,15;
44 bonus2
45 bMagicAtkEle,Ele_Poison,15;
46 bonus2
47 bMagicAtkEle,Ele_Water,15;
48 bonus2
49 bMagicAtkEle,Ele_Wind,15;
50 bonus
51 bUnbreakableArmor;
52 } |