Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableArmor;
6 bonus
7 bMdef,15;
8 bonus
9 bAspdRate,10;
10 bonus2
11 bAddRace,RC_Undead,40;
12 bonus2
13 bAddRace,RC_DemiHuman,40;
14 bonus2
15 bAddRace,RC_Player_Doram,40;
16 bonus2
17 bAddEle,Ele_Dark,40;
18 bonus2
19 bAddEle,Ele_Undead,40;
20 bonus2
21 bMagicAddRace,RC_Undead,40;
22 bonus2
23 bMagicAddRace,RC_DemiHuman,40;
24 bonus2
25 bMagicAddRace,RC_Player_Doram,40;
26 bonus2
27 bMagicAddEle,Ele_Dark,40;
28 bonus2
29 bMagicAddEle,Ele_Undead,40;
30 bonus2
31 bSubEle,Ele_Ghost,2*.@r;
32 if
33 (.@r
34 =5)
35 {
36 bonus
37 bDef,300;
38 bonus
39 bMdef,30;
40 bonus2
41 bSubRace,RC_Player_Human,7;
42 }
43 if
44 (.@r
45 =7)
46 bonus
47 bNoKnockback; |