Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bDefEle,Ele_Holy;
6 bonus
7 bNoKnockback;
8 if
9 (.@r
10 =5)
11 {
12 bonus2
13 bAddRace,RC_Insect,10;
14 bonus2
15 bAddRace,RC_Plant,10;
16 bonus2
17 bAddEle,Ele_Holy,10;
18 bonus2
19 bAddEle,Ele_Poison,10;
20 bonus2
21 bMagicAddRace,RC_Insect,10;
22 bonus2
23 bMagicAddRace,RC_Plant,10;
24 bonus2
25 bMagicAddEle,Ele_Holy,10;
26 bonus2
27 bMagicAddEle,Ele_Poison,10;
28 }
29 if
30 (.@r
31 =7)
32 {
33 bonus2
34 bAddRace,RC_Insect,15;
35 bonus2
36 bAddRace,RC_Plant,15;
37 bonus2
38 bAddEle,Ele_Holy,15;
39 bonus2
40 bAddEle,Ele_Poison,15;
41 bonus2
42 bMagicAddRace,RC_Insect,15;
43 bonus2
44 bMagicAddRace,RC_Plant,15;
45 bonus2
46 bMagicAddEle,Ele_Holy,15;
47 bonus2
48 bMagicAddEle,Ele_Poison,15;
49 }
50 if
51 (.@r
52 =9)
53 {
54 bonus2
55 bAddRace,RC_Insect,15;
56 bonus2
57 bAddRace,RC_Plant,15;
58 bonus2
59 bAddEle,Ele_Holy,15;
60 bonus2
61 bAddEle,Ele_Poison,15;
62 bonus2
63 bMagicAddRace,RC_Insect,15;
64 bonus2
65 bMagicAddRace,RC_Plant,15;
66 bonus2
67 bMagicAddEle,Ele_Holy,15;
68 bonus2
69 bMagicAddEle,Ele_Poison,15;
70 } |