1 bonus2
2 bMagicAddSize,Size_All,10;
3 bonus2
4 bSubRace,RC_Player_Human,5;
5 bonus2
6 bSubRace,RC_Player_Doram,5;
7 bonus2
8 bResEff,Eff_Sleep,10000;
9 if
10 (getskilllv("SO_PSYCHIC_WAVE")
11 ==
12 5)
13 {
14 bonus2
15 bFixedCastrate,"SO_PSYCHIC_WAVE",-100;
16 bonus2
17 bSkillCooldown,"SO_EARTHGRAVE",-4000;
18 bonus2
19 bSkillCooldown,"SO_DIAMONDDUST",-4000;
20 }
21 if
22 (getskilllv("SO_VACUUM_EXTREME")
23 ==
24 5)
25 bonus
26 bDelayrate,-15; |